Tuesday, June 21, 2016

The Paint Effects are Not Reacting to Lights

The file with the "Once" paint effects which I converted into polygons to render with Mental Ray is no longer linking the lights with the paint effects. I am getting an error about a Global shader, and another one about the maximum polygon limit. I think rendering more than a couple letters is just more than the software can handle, so I am exporting the curves, and I am going to to try to recreate the paint effects in another file. I am a little more comfortable with the nodes, and I think I can streamline the process so I do not have to adjust the parameters for each stroke individually (there were about 6 - 12 strokes per letter and each took a lot of tweaking to be readable and animate properly.
The inputs have not behaved as I hoped. Duplicating the stroke, even with input connections seems to have caused an error with the animated growth. and neither of the vines grow after duplication.

Update:
It looks like it was just a glitch with the viewing window because the vines are animated when I render the frames.

Update again:
I am still having a lot of glitches. I exported the curves alone, and I still cannot get the preview window to display things properly.

No comments:

Post a Comment