Showing posts with label Emotion. Show all posts
Showing posts with label Emotion. Show all posts
Saturday, August 27, 2016
Illocution, Perlocution, and Primitive for the Acceptance Chapter
Illocution: Tuba-Goose is not a goofy comedy or a fairy tale, it is a metaphor for the dissonance one feels when they realize their limitation through failure to attain a dream. It is a personal message to the adults to remember the moment when you realized that you could not be anything, if you try hard enough, and a foreshadowing to the child audience.
Primitive: I want the story to transition from a tongue and cheek story about a goofy character into an embarrassing failure in the real world. The primitive I want to incorporate is the uneasy feeling the audience feels watching someone bomb on a stage, evoking the embarrassment someone feels watching a performer try to do something that they are unwilling to accept that they do not have a skill for.
Something Big from Found Footage Festival on Vimeo.
Perlocution: The audience's embarrassment turns to sympathy and a recognition of the humanity of the goose when he that he has failed (i. e. identification with the protagonist).
I planned to shoot ComFest, and local shows for looking for footage of an uncomfortably bad public performance in which to add the Goose. I have some performances that are pretty awkward and mortifying, but what I have needs audio to work, and I can't think of a way to integrate it into the form.
Wednesday, February 24, 2016
Wednesday, January 20, 2016
Butcher Shop Interior
This is my first test texture for the Butcher shop interior. It is a Boolean of the word See mapped on to a scan of my face (with no eyes).
"See what people do"
Monday, January 18, 2016
The Big Idea (as of 2 am Tuesday 01/19/16)
The Big Idea (subject to change without notice)
This semester I am focused on creating a form that blends cinematic animation, interactive media, and literature in a complimentary way. The shot that I am working on now is the interior of the building Tuba-Goose entered last semester. I am changing the location to a butcher shop because it adds to the dramatic effect, and horror films have a lot of paradigmatic camera and lighting techniques that would be interesting to apply to another medium. I thought it would be complimentary mix of media to make the interior all narrative text (people , shelves, everything except the goose would be extruded polygonal text), use motion capture to animate the people, and use a dolly zoom for a shot where the goose sees the butcher doing what butchers do.
I am not sure how I will texture everything or how I will organize the words so they function as characters and are readable as text, but I think motion capture will add an inherently human quality to the movement that should give me more freedom to deviate from anthropomorphic shapes while relaying the intended actions. I am hoping that when I have the movement for the scene, I will be able to create a model based on the text and the key frames that becomes reveals itself to the reader in a way that alludes to the internal dialogue of the goose when he realizes what is going on in the butcher shop (I want the audience to be thinking "Is that a person chopping off the head of... YES IT IS!" in parallel to the character's realization). This shot does not do much to exploit interactive media, but I am worried compounding too many distracting elements (e.g. putting a tilt interaction, prompting an expand gesture on the touch screen, or something of that nature) would drown the humble, quiet nature of a book.
Saturday, December 12, 2015
Monday, November 9, 2015
Simple Animations That Evoke Strong Emotion
I thought I would put together a list of animations that evoke an emotion similar to the one I am trying to capture.
https://www.shortoftheweek.com/2014/12/31/yearbook/
https://vimeo.com/4262780
https://www.shortoftheweek.com/2014/12/31/yearbook/
https://vimeo.com/4262780
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